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16 Game Reviews

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Invincibillity! Fuck yer!

There's an incredibly easy way to become invincible on this. Top defence, strength and reproduction rates. That way the opponent does less damage, making it a million times easier for the high reproduction rate to kick in and then if you feel threatened, swipe out other cells in seconds.
Works best with either a x2 reproduction or x2 defence, though I can see a x2 Strength being VERY leathal.

Awesome game. Kept me bust for ages. Also, you can beat most of the last levels with no power bonuses what so ever. Mass on to free cells, then mass onto lowly occupied cells. Then use those to attack the remaining cells and bam. Bobs your uncle.

Going to wait for #3 where you can compete against the other scientist. =D

-Lab

Incredibly flawed

For something as simple as this, your script is far too long and unneccessary (sp?).
This could easily be written 1/2 or 1/4 of what you have there. Also, the script could easily be cleaned up by having alot of the script on the walls and using tellTarget(_root.ball){ to change the variables. also, you could of threw in some nice easy trig in there to make the angles more fluent. Also, why is it that with the Gravity modifier at 1 the ball continues to rise? You need to re-read your script and fix it... And possibly slice and dice it.

Kwing responds:

The script is not only short, but pretty concise.

It's also kind of old (and I'm still inexperienced), so sorry about the noobiness. At least I can make a lot with my limited knowledge.

Play on words?

I didn't get very far, so I'm going to take a wild guess and say the title is sort of like a play on words. While most people relate "free will" to the form of doing as you please. You've cleverly incorparated it into freeing will (if the character is called will). Just a thought. Not sure if it's true or not. :\ I didn't complete it.

raitendo responds:

you're an idiot

Downloadable!?

Great game. Infecting all the countries was a walk in the park. Killing everybody was even easier... alittle more time consuming, but easier.
I'd love to have a downloadable version of this so I could play it on the move. That'd be awesome.

Simply beutiful

The song played in this is absolutely amazing and very beutiful. The game is very relaxing and slightly addicting.
(I really only played it more than once for the song.)
Did you compose this yourself? If you did, please could you send me the sheets for it? I'd love to learn this.

Up's and down's. (No pun intended.)

It's a creative idea; one that can be built on.

--Pro--
Original
Catchy music

--Con--
Too simple
No replay value
Too easy?

Not really much to say to be honest. Try and build on this. Add in other obstacles and shizzle like that.

L.A.B
2/5
3/10

Poor conscience

Now we all understand why he gets pissed off all the time. Dealing with blockhead is unbearable. =[ I feel sorry for conscience.

Nice, simple, and pure fun!

Although being really simple, this kicked arse. Gameplay is good, smooth. All the graphics are neat. I would only sugest haveing a moveing/changeing backround.

Nice

For a first animation, I find this rather good. Although alittle sketchy, it was well made.
Oh, you siad somewhere about a hidden kill or something, would that be the credits? Because the weight kills him, thought that might of been it.
Can't wait for a second version :)

doogy300 responds:

Originally the credits was going
to be another button, but I already
had more than six ideas for killing
this guy. Plus I wanted to start small.
Yes, the credits is a secret, but
it's not the only secret. There is
another one.

When life hits you in the face... it hurts

Age 31, Male

Student

University

Lincoln

Joined on 8/4/06

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